Some researchers suggest that the Lazarus phenomenon may be down to a pressure buildup in the chest caused by CPR. Precisely what causes the Lazarus phenomenon remains unclear, but there are some theories. “Another pertinent question that arises is whether the death of a particular patient occurred as a result of premature cessation of resuscitative efforts or the omission of continued resuscitation,” he adds.
“The professional expertise of the resuscitating doctor can be brought into question, not to mention the fact that such an event can lead to disrepute among colleagues.” “The reason for these can be attributed to the fact that medicolegal issues are brought to light in cases which are pronounced dead which later turn out to have been alive,” he explains. “The Lazarus phenomenon is a grossly underreported event,” notes Maxillofacial Surgeon Dr. Since 1982, when the Lazarus phenomenon was first described in medical literature, there have been at least 38 reported cases.Īccording to a 2007 report by Vedamurthy Adhiyaman and colleagues, in around 82 percent of Lazarus syndrome cases to date, ROSC occurred within 10 minutes of CPR being stopped, and around 45 percent of patients experienced good neurological recovery.īut while the low number of report cases might highlight the rarity of Lazarus syndrome, scientists believe that it is much more common than studies suggest. Of course, the studio's fans want Half-Life 3.Share on Pinterest Lazarus syndrome is the return of spontaneous circulation after CPR has been stopped. And it sounds like the staff are up for making a big, non-VR Half-life game. So, what's next? Apparently Valve isn't afraid of Half-Life any more, now Alyx is out in the wild and received critical acclaim. Auto battler Dota Underlords came out in 2020, and most recently, VR title Half-Life: Alyx. Failed virtual card game Artifact came out in 2018. Eternally-popular competitive first-person shooter Counter-Strike: Global Offensive came out in 2012. A fair few, in fact, but they're typically multiplayer-focused games as opposed to story-based titles. Of course, Valve has released video games in recent years. "We sort of had to collectively admit we were wrong on the premise that you will be happiest if you work on something you personally want to work on the most," Valve's Robin Walker says in The Final Hours of Half-Life: Alyx. It did so by ditching Valve's infamous no managers flat structure - the very same philosophy ex-Valve business development director Jason Holtman discussed with Eurogamer back in 2012. With all these cancelled video games, it's a wonder Valve managed to get itself together to develop and release Half-Life: Alyx. Other cancelled projects include RPG, which was likened to The Elder Scrolls a Minecraft-esque voxel game called A.R.T.I., SimTrek, which was in development by Kerbal Space Program developers (in 2017 Valve quietly hired some of the people who worked on Kerbal Space Program) a Half-Life VR game set on the time-travelling Aperture Science boat Borealis from Half-Life 2 and a mystery Left 4 Dead game purposely codenamed Hot Dog so eagle-eyed fans on the internet wouldn't know it was a Left 4 Dead game. This open-world take on Valve's zombie kill 'em-up also fell by the wayside because it was built on the unfinished Source 2 engine. Then we have the oft-rumoured Left 4 Dead 3. It was cancelled because it was built on the unfinished Source 2 engine. Half-Life 3 was in development 2013/2014, and was set to be a procedurally-generated, replayable game that fused Left 4 Dead-inspired gameplay with scripted story moments. The highlight is of course Half-Life 3, one of five cancelled Half-Life games worked on in the 13 years between the release of Half-Life: Episode 2 and this year's Half-Life: Alyx. IGN has a tidy roundup of the various cancelled projects. Geoff Keighley's The Final Hours of Half-Life: Alyx released this week on Steam, and it reveals Valve's failed attempt to make Half-Life 3 - the game boss Gabe Newell would refuse to discuss in interviews.
Over the last decade Valve cancelled quite a few video games, and thanks to a recent documentary on the developer, we now have an idea of what exactly fell by the wayside.